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Kalos

Hammer

Movement
Blink
Headshot
N/A

Ability Kit

Primary

Hammer

A powerful melee combo with slow, wide sweeping attacks.

Secondary

Slam Jump

Leaps forward and high into the air, then slams his hammer on the ground dealing damage in an area and launching small enemies.

Special

Calling Stone

Summons a floating stone totem from the ground that rotates slowly and emits a sound, attracting nearby enemies to destroy it.

Overdrive

Rage Ward

Places a large ward on the ground that regenerates health, and buffs damage of all War Mages standing in its radius.

Trait

Nature's Protection

Grants Kalos a second health bar that depletes before his base health, and regenerates after not taking damage.

Movement

Blink

Jump while in the air to teleport a short distance in the direction of travel. The default direction is backwards when not moving.

Trap

Healing Berries

Grows fruit over time that restores the health of War Mages. Interact to use.

Background

Although missing his peaceful life with the druids, Kalos has found battle to be a new form of meditation. He reserves his words to use only when he deems necessary, and often seeks out solitude in nature when not on a mission. However, he is endlessly devoted to his team and will protect them at all costs.

Playstyle

Kalos is the tankiest hero with Nature's Protection providing a regenerating shield. He excels at frontline combat with his powerful Hammer combos and Slam Jump for area damage and mobility. His Calling Stone is excellent for aggro management, drawing enemies away from the rift. Rage Ward makes him a force multiplier for the entire team. Best played as a frontline anchor, holding choke points and protecting teammates.

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