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Sophie

Daggers

Movement
Double Jump
Headshot
1.5 (secondary)

Ability Kit

Primary

Daggers

A quick melee combo with a barrage of sweeping attacks.

Secondary

Knife Throw

Throws a knife straight ahead. When used during a combo, Sophie throws a fan of knives around her.

Special

Shadow Form

Turns into a shadowy form that increases movement speed and makes her immune to all damage. Leaves a trail of shadow magic behind her that explodes to damage all nearby enemies when the duration ends.

Overdrive

Summon Bartholomew

Summons Bartholomew, a large skeleton soldier that fights for Sophie. Lasts until his health is depleted. Barricades within 600 units of Bartholomew are immune to damage and ranged enemies don't target him.

Trait

Bloodthirsty

Critical hits restore health.

Movement

Double Jump

Jump while in the air to get a second, higher jump.

Trap

Vampire Jaws

Stuns an enemy and inflicts Rend. All War Mage damage dealt during Rend is a Critical Hit.

Background

Revelling in death and the bloodbath of her missions, Sophie is fascinated by the end of the natural cycle of life. She takes her revenge on orcs with a cool aloofness and knowledge that demise is inevitable. The self-proclaimed Dark Lord is accompanied in battle by her dedicated undead knight, Sir Bartholomew.

Playstyle

Sophie is a high-mobility melee assassin with exceptional survivability through Bloodthirsty health restoration. Shadow Form provides both escape and damage, while Vampire Jaws enables devastating burst windows by guaranteeing critical hits. Her ultimate, Summon Bartholomew, is unique in providing both combat support and barricade protection. Best played aggressively, diving into enemy groups and using Shadow Form for both damage and repositioning.

Hero data sourced from orcsmustdie.wiki.gg (CC BY-SA 4.0)

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